We noticed that more and more the customer had to accept so many limitations
			to create a plastic prototype. Which seems to negate the reason behind making
			a prototype in the first place. A plastic prototype is for testing your design before
			production capable tools are made. If your initial design is so limited, what are
			you going to learn from it to ease the transition into production parts? We have
			seen results from not learning from the prototype.
			
			A plastic prototype project can go from a smooth launch to multiple frantic fire
			drills to correct issues that should have been found in prototype testing. Why?
			Because often the plastic production part is far more complicated in design
			than the prototype part. Where is the cost savings in the wasted man hours
			and production delays which increase exponentially therefore making that
			"discount" cookie cutter part not such an attractive deal in the long run.